The SNAP Mobile SDK 2.0 provides tools for creating connected mobile games for a broad range of Nokia and non-Nokia devices that comply with Mobile Information Device Profile (MIDP) 2.0 and Connected Limited Device Configuration (CLDC) 1.1. The SDK includes the SNAP Mobile Client API libraries, an Emulation Environment application, a handset and network compatibility test tool, and sample applications and documentation that can be accessed from any Java Integrated Developer Environment (IDE).
Developers using the SNAP Mobile SDK 2.0 have the ability to integrate online gaming functionality, such as in-game user registration and log-in, unique user identification, multiplayer and massively multiplayer gaming with opponent matchmaking and player rankings. Instant messaging and contact list integration also add to the ability to create connected game environments.
On the side of debugging and performance, SNAP Mobile SDK 2.0 requires fewer server calls, better error handling controls, and more streamlined compliance testing including network and handset compatibility tests.
The SNAP Mobile Client SDK includes the SNAP Mobile Client API libraries, the SNAP Mobile Emulation Environment application, a handset-network-test tool, sample applications, and developer documentation. System requirements include the Java SE Development Kit (JDK) 1.5 (development) and the Java SE Runtime Environment (JRE) 1.5 for running demonstration applications.
For more information and to download the Java-based SNAP Mobile SDK 2.0 at the Forum Nokia website.
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