Ghostwire Wins Nokia’s Mobile Games Innovation Challenge

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Ghostwire, by A Different Game, is the winner of the Mobile Games Innovation Challenge.

Ghostwire is a proposed casual collection and adventure game, where players will use the unique features of the mobile device to communicate with the world of ghosts. Ghostwire will also feature an augmented reality-powered mini-game, where players can use the camera on their mobile device to find ghosts. The developer, Sweden’s A Different Game, was awarded the top prize of 40.000 EUR to further develop this concept.

“This is a refreshing game that is truly ‘made-for-mobile’, using augmented reality in a different way. Your mobile phone helps you to discover and actually see a hidden world of mysteries and ghosts, to communicate with them, to collect them and to, as the makers state, give them peace,” said Maarten Noyons, founder and general manager of the International Mobile Gaming Awards (IMGA) and head of the Mobile Games Innovation Challenge judging panel. “All judges agreed that this is a game they’d like to see progress.”

The Mobile Games Innovation Challenge, launched in April, is designed to encourage the development of innovative game concepts with the power to positively disrupt the global mobile gaming industry and to help propel mobile gaming with handheld devices into a new and exciting future.

Runners-Up

Second Prize was awarded to Melokey. This is a music game where players learn to master songs and play them against other in-game characters and competitors to win the hearts of fans. Once they have the hang of how to master the play interface via the single player campaign, players can start playing their own favorite music, not just on their own, but together with friends. Sweden’s Jadestone and France’s C4M, the developers, were awarded 20.000 EUR.

Third Prize, Watchers, is a conspiracy adventure-themed game and is part of the new generation of games which are using location and context as an essential element. The game will use Nokia Maps and other real world tools to find locations. Players must explore these locations to uncover clues and use all their wits and any means necessary, to find out who they are, why they are trapped, and who is behind it all. Watchers is supported with episodic game play and offers players the chance to provide content to challenge other fellow conspiracy theorists. Eclipse Interactive from the United Kingdom claimed 10.000 EUR with Watchers.

 

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