Review – MONSTA from Industry Entertainment

by Reads (6,466)

Monsta is a turn-based action/strategy game that has the player maneuver character Joe around a board filled with obstacles while evading and shooting monsters.

You must divide your action points between shooting monsters and moving Joe. Too much movement, you won’t be able to kill the monsters. Too much shooting, you’ll get mobbed. Not enough strategy, you’ll get cornered. It starts out relatively easy, and increases the difficulty as you progress through levels. Monsta has 50 levels, 10 different environments, 13 kinds of monsters, and 3 types of weapon. Given the rate of increase for the difficulty, this game will keep you occupied for a very long time.

There’s not all that much to say–the game’s premise is very simple. Winning certainly isn’t, but that’s hardly a fault. As far as I can see, Monsta doesn’t really have any faults. It may not be your cup of tea, but you can’t knock it for anything other than being difficult.

Monsta is available in both 16-shade grayscale and 256 color versions. It is Palm OS 5 compatible.

Palm OS 3.5 or later
390K free memory (Greyscale)
580K free memory (Color)



I completely agree on this one. I played the game for over an hour and progressed through less than 10% of it! If you want a game with excellent play length value, this is it. The demo has four full boards to try and the full version runs $15. Check it out, I think if you like strategy games, this one will be a hit




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